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Tank Enemy

This is a heavy hitting enemy with moderate health. It functions like a Juggerknot that rushes into the player. This enemy test the players precise timed dodge and also does a DPS check.

Movement:

Attack:

Stratergy:

Difficulty:

✪✪✪

✪✪

Melee

Combat Behavior Pattern

Offensive moves:

Bash

Defensive Moves:

Runs away

Kick

Bash:

This enemy stomps the ground 3 times and on the 3rd stomp the enemy cracks the earth under the player. From the cracks spikes comeout making the player imobile then the enemy rushes and bashes the player. If the player is caught in the bash, the player flies away and the enemy runs to another location. 

Smash_1_1.gif
HitAndRun_1.gif

If the enemy misses or the player dodges the enemy attack, the enemy will overshoot its run and will fall down. If it hits a wall also it will fall down. This is the open window for the player do some possible DPS to the enemy without interruption.

Smash_2_1.gif
FallAttack_1.gif

After the enemy getting up from the fall, and finds the player too close, the enemy performs an heavy kick which will throw the player away.

Kick1_1.gif
KickPlayer_1.gif
Boss Behavior Tree:
Enemy4BT-Behavior Tree.png
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